
There is no necessity of using a special file system. If it is an environment with two or more storage, writing-speed can be improved using this function. The first bottleneck of the high-bitrates capture is a writing speed to storage. You can obtain the highest quality by the lossless video source. The codec of Dxtory can record original pixel data as it is. It is possible to edit it individually later because it is preserved respectively as an independent stream in the AVI file. If there are two or more audio input devices, two sound sources are recordable, like game sound and mic input. Preparation is completed only by specifying two or more holders who save data and performing speed settings, without using a special file system. If it is the environment of two or more HDD, this function will accelerate writing speed. 1 of the speed of capture is a write-in speed to HDD. Supported capture formats: DirectX8, DirectX9, OpenGL1.The bottleneck of No. Also, Dxtory supports third-party VfW codecs and allows you to capture and save screenshots. You can access captured data as video source from the DirectShow interface. The sound from each source will be saved in an independent stream to the AVI file.

The application can simultaneously record audio from multiple sources.

Dxtory comes with distribution writing – a function that can be used when you’re working in an environment with two or more storage drives. One of the main reasons of a lengthy high-bitrate capture is the writing speed. In other words, it lets you get the highest video quality by lossless video source.

It allows you to capture movies fast and with very little effort.ĭxtory’s codec is capable of recording data pixel exactly as it is. Dxtory is video capture program for DirectX and OpenGL application.
